Magic

Magic is one of the cornerstones of OZ - it has been present in every game played since the game's inception. Most magic in OZ is elemental in nature, and that which is not is still wielded by the same principles - no specific written spells are needed, magic artifacts can enhance or channel magic but are not necessary for its use, and magic requires physical and mental energy.

Elemental Magics
The elemental magics can be divided into several tiers, with magics of each tier only being learnable by advanced mages of the tier below.

Tier 1
Air

Earth

Electric

Fire

Ice

Metal

Plant

Water

Tier 2
Blizzard

Combustion

Earthshaker

Energy I

Forest

Magnetism

Pressure

Sandstorm

Storm

Thermal

Tier 3
Disaster

Jungle

Energy II

Gravity

Tier 4
Time

Space

Dark Magics
Elder Dark

Necromancy

Plague

Other
Animancy

Blood

Enchanting

Psychic powers

Totem